The SaGa series emphasizes nonlinear gameplay and open world exploration, with its open-ended branching plot and free style of character development separating it from the more linear Final Fantasy series, which was ahead of its time Like the Final Fantasy series, however, the story in each SaGa share little to no continuity to one another. Akitoshi Kawazu and Production Team 2 are devoted to the Final Fantasy Crystal Chronicles series. Although it has been a long-running series, as of 2008, none of the ten production teams at Square Enix is assigned to the franchise. The character illustrations in all the games in the SaGa series were done by Tomomi Kobayashi, who has also done the illustrations for the MMORPG Granado Espada. The gameplay was designed to be difficult, described by Kawazu as the main difference between the SaGa and Final Fantasy series. Ga, later released in North America as The Final Fantasy Legend, the company's first handheld title.Kawazu and fellow designer Koichi Ishii suggested that the company develop a role-playing video game, thus making Makai Toushi Sa At a time when Nintendo's Game Boy was becoming popular worldwide due to the puzzle game Tetris, then-Square president Masashi Miyamoto requested that a development team create a game for the handheld console.
The SaGa series was created by game designer Akitoshi Kawazu, whose contributions prior to the franchise's introduction include Final Fantasy and Final Fantasy II. This distinguishes the series from most of Square's other titles.ĭevelopment Release timeline 1989 The series is notable for its emphasis on open world exploration, non-linear branching plots, and occasionally unconventional gameplay. It has since continued across multiple platforms, from the Super Nintendo Entertainment System to the PlayStation 2. The series originated on the Game Boy in 1989 as the creation of Akitoshi Kawazu. SaGa ( サガ) is a series of science fantasy open world role-playing video games formerly developed by Square, and is currently owned by Square Enix.
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